This week, Steven and Ben talk accessibility myths, the importance of acknowledging cognitive delays when considering accessible design, the purpose of accessibility software, and the new iPad Air ad.
Steven: Yeah. And you know this conversation has actually brought up a second myth that I think is wrong. I sort of touched on it - the idea that accessibilty is just physical.
That in and of itself is a myth. But also, the fact that - I dont know if I'm right or wrong in this perception but given what I've heard from people in the Apple community and also just in my everday life that the accessibilty options on an iPhone or an iPad or an iPod touch, that they're just for people who have some need.
Like if you can't hear so well, you can't see so well you go into accessibilty, turn on these things and thats what they're there for. Like if you dont have anything wrong with you, you can see well, you can hear well, you can touch fine, you dont need to.
Like, I would say most people, not the Apple nerds, I'm just talking in general. I dont think there are a lot of pepple who aren't disabled in any way who really think about them. Surely there are edge cases and people out there who do think about this stuff but I mean, just consider that I'm writing an article for Shawn Blanc's new site The Sweet Setup and I dont want to give too much away but I'm writing an article about the accessibilty options that could be useful to everybody, not just someone like me who is blind and stutterrs and so forth.
And, I mean if you really stop to think about it Ben, you've talked about it on other shows, quote unquote normal people, those without handicaps, they can use some of this stuff for accessibilty like contrast, guided access, stuff like that.
I mean, you can find a use for those types of options and it would sort of dispel this idea that you only need accessibilty if you're handicapped in some way.